Master's thesis
Completed master's thesis in VR
I completed my master's thesis, Machine Learning Automation for Virtual Reality, focused on predictive modeling and procedural design for VR gameplay.
Overview
My master's thesis explored how machine learning methods could be used to support automation and content generation in virtual reality experiences. The work focused on predictive modeling, procedural design, and gameplay-related analysis in immersive systems.
This project helped shape many of the research directions I continued into later work, especially around intelligent tools for VR development and evaluation.