Resume
Education
2023 -
George Mason UniversityComputer Science PhD
• Advisor: Prof. Lap-Fai (Craig) Yu
• Member of the Design Computing and eXtended Reality (DCXR) research group.
• Leading member and Secretary of the Computer Science Graduate Students Association (CSGSA).
2022 - May 2023
George Mason UniversityComputer Science M.S
• Member of the Design Computing and eXtended Reality (DCXR) research group.
• Leading member and Secretary of the Computer Science Graduate Students Association (CSGSA).
2018 - 2021
George Mason UniversityComputer Science B.S
Experience
Researcher, Lab Member
Design Computing and eXtended Reality (DCXR) - George Mason University
• Advisor: Prof. Lap-Fai (Craig) Yu
Conducted research in virtual reality, gameplay design/engineering, machine learning, and systems analysis with the aim of publishing in the top academic conferences.
• As a member of the lab, I have been able to:
- Receive mentorship from Prof. Yu.
- Collaborate with lab members.
- Access equipment and software required in research & development.
- Attend seminars, conferences, and related events.
Virtual Reality Director
Global Co Lab Network
• Created virtual reality hubs for the Global Co Lab to host conferences and present fieldwork addressing social issues.
• Optimized the prior build by 70% by utilizing functionalities in Blender, Spoke and Photoshop to reduce rendering workload.
• Instructed and mentored 3 teams towards developing educational and entertaining VR environments for the UN Sustainable Development Goals (SDG) Metaverse Competition
• Presented work at the United Nations Science Technology and Innovation Forum.
Reviewer
IEEE VR 2023
Building in VR Camp Instructor
Cyber Bytes Foundation
• Developed a comprehensive, 5-day curriculum with 30 hours of educational content to teach virtual reality development concepts to 20 students.
• Harnessed knowledge based on emerging VR technology through attending lectures, conducting research, and attending seminars & conferences to construct content from the field of VR.
• Integrated advice from the Mozilla Hubs team to further improve the quality and comprehensiveness of teaching materials.
Publications
Machine Learning Automation for Virtual Reality - Master’s Thesis
George Mason University• Developed a system to address a limitation in VR development research and proposed a solution that improves user experience through machine learning to automate the manipulation of experience-affecting parameters in VR.
• Deployed a testing system to record the effect of parameter manipulation on user experience based on a 10-point rating scale of difficulty, fun, and stress.
• Used collected data to train a machine learning regressor the relations between game parameters and perceived difficulty with low prediction error (26%).
• Obtained IRB certificate for social and behavioral research and conducted user studies with over 50 participants
Coding Languages
Python
C#
C++
C
Java
SQL
JavaScript
HTML / CSS
R
SAS
Assembly
Tools
Unity
VS Studio
OpenGL
Eclipse
Amazon Web Services
Unreal
Certificates
