Resume

Education

2023 -
George Mason University

Computer Science PhD

•  Advisor: Prof. Lap-Fai (Craig) Yu

• Member of the Design Computing and eXtended Reality (DCXR) research group.
• Leading member and Secretary of the Computer Science Graduate Students Association (CSGSA).

2022 - May 2023
George Mason University

Computer Science M.S

• Member of the Design Computing and eXtended Reality (DCXR) research group.
• Leading member and Secretary of the Computer Science Graduate Students Association (CSGSA).

2018 - 2021
George Mason University

Computer Science B.S

Experience

January 2022 - Current

Researcher, Lab Member

Design Computing and eXtended Reality (DCXR) - George Mason University

• Advisor: Prof. Lap-Fai (Craig) Yu

Conducted research in virtual reality, gameplay design/engineering, machine learning, and systems analysis with the aim of publishing in the top academic conferences.

• As a member of the lab, I have been able to:

  • Receive mentorship from Prof. Yu.
  • Collaborate with lab members.
  • Access equipment and software required in research & development.
  • Attend seminars, conferences, and  related events.
July 2022 - Current

Virtual Reality Director

Global Co Lab Network

• Created virtual reality hubs for the  Global Co Lab to host conferences and present fieldwork addressing social issues.

• Optimized the prior build by 70% by utilizing functionalities in Blender, Spoke and Photoshop to reduce rendering workload.
• Instructed and mentored 3 teams towards developing educational and entertaining VR environments for the UN Sustainable Development Goals (SDG) Metaverse Competition

Presented work at the United Nations Science Technology and Innovation Forum.

January 2023

Reviewer

IEEE VR 2023
June 2022 - July 2022

Building in VR Camp Instructor

Cyber Bytes Foundation

• Developed a comprehensive, 5-day curriculum with 30 hours of educational content to teach virtual reality development concepts to 20 students.
• Harnessed knowledge based on emerging VR technology through attending lectures, conducting research, and attending seminars & conferences to construct content from the field of VR.
• Integrated advice from the Mozilla Hubs team to further improve the quality and comprehensiveness of teaching materials.

Publications

2024

Understanding Online Education in Metaverse: Systems and User Experience Perspectives

George Mason University

View paper here

Proceedings of the 31st IEEE Conference on Virtual Reality and 3D User Interfaces (VR 2024), Orlando, FL, March 16-21, 2024

Ruizhi Cheng, Erdem Murat, Lap-Fai Yu, Songqing Chen, and Bo Han

2022

Machine Learning Automation for Virtual Reality - Master’s Thesis

George Mason University

View Paper Here

• Developed a system to address a limitation in VR development research and proposed a solution that improves user experience through machine learning to automate the manipulation of experience-affecting parameters in VR.
• Deployed a testing system to record the effect of parameter manipulation on user experience based on a 10-point rating scale of difficulty, fun, and stress.
• Used collected data to train a machine learning regressor the relations between game parameters and perceived difficulty with low prediction error (26%).
• Obtained IRB certificate for social and behavioral research and conducted user studies with over 50 participants

Coding Languages

Python

95%

C#

90%

C++

85%

C

85%

Java

85%

SQL

70%

JavaScript

65%

HTML / CSS

65%

R

60%

SAS

60%

Assembly

55%

Tools

Unity

95%

VS Studio

90%

OpenGL

85%

Eclipse

85%

Amazon Web Services

80%

Unreal

70%

Certificates

Group 1 Social and Behavioral Research

CITI Program