Resume

Education

2022 - May 2023 (Expected)
George Mason University

Computer Science M.S

• Member of the Design Computing and eXtended Reality (DCXR) research group.
• Leading member and Secretary of the Computer Science Graduate Students Association (CSGSA).

2018 - 2021
George Mason University

Computer Science B.S

Academic Research

January 2022 - November 2022

Understanding User Experience of Online Education in Metaverse: A Systems Perspective

George Mason University

Ruizhi Cheng, Erdem Murat, Lap-Fai Yu, Songqing Chen, Bo Han

 • Used open-source Mozilla Hubs to build a server-client system and implemented custom scripts via JavaScript to record platform performance through a POST API.

 • Used Python and Jupyter Notebook to compute, visualize and analyze systems data.

 • Gave a virtual-reality lecture to 23 Graduate students and later assisted a well-established researcher in using my platform for a speech to 35 students.

 • Completed study with a total of 4 lectures in which qualitative user data & quantitative systems data have been recorded to document a detailed systems understanding of VR education and user experience through an academic paper.

January 2022 - December 2022

Machine Learning Automation for Virtual Reality - Master’s Thesis

George Mason University

View Paper Here

Developed a system to address a limitation in VR development research and proposed a solution that improves user experience through both qualitative and quantitative user data collected.
• Used procedural game difficulty design to generate various game levels to better understand and test the relationship between game parameters and user experience.
• Obtained IRB certificate for social and behavioral research and collected data from over 50 users playing my VR game.

Experience

January 2022 - Current

Researcher, Lab Member

Design Computing and eXtended Reality (DCXR) - George Mason University

• Advisor: Prof. Lap-Fai (Craig) Yu

• Through DCXR, I have led three academic research projects so far. They have primarily been in the field of VR but also include machine learning, game development & engineering, systems analysis, and sports research.

• As a member of the lab, I am able to:

  • Receive mentorship from Prof. Yu.
  • Collaborate with lab members.
  • Access equipment required in research.
  • Attend seminars, conferences, and  related events.
July 2022 - Current

Virtual Reality Director

Global Co Lab Network

 • Volunteer responsible for developing and maintaining virtual reality Hubs for the Global Co Lab to host conferences and present field work addressing a variety of social issues in a virtual setting.

 • Instructor and mentor for three teams participating in the UN Sustainable Development Goals (SDG) Metaverse Competition where contestants develop their own VR environments to present their field work and address to an SDG.

January 2023

Reviewer

IEEE VR 2023
June 2022 - July 2022

Building in VR Camp Instructor

Cyber Bytes Foundation

 • Volunteered and created a 5-day schedule with 7 hours of teaching material each day to teach virtual reality development to a classroom of 20 students.

 • Worked with a team of teaching-assistants to effectively teach my class and keep a high-focus on the material.

 • Integrated advice from the Mozilla Hubs team to further improve quality of teaching materials on Mozilla Hubs.

Coding Languages

Python

95%

C#

90%

C++

85%

C

85%

Java

85%

SQL

70%

JavaScript

65%

HTML / CSS

65%

R

60%

SAS

60%

Assembly

55%

Tools

Unity

95%

VS Studio

90%

OpenGL

85%

Eclipse

85%

Amazon Web Services

80%

Unreal

70%

Certificates

Group 1 Social and Behavioral Research

CITI Program